Sword Engine

Class: GameObject

C new GameObject( position: Vector, width: number, color: string, velocity: Vector, name: string ) → {void}

Parameters:
Name Type Description
position Vector

position of the object

width number

width of the object

color string

color of the object

velocity Vector

velocity of the object

name string

name of the object

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sword-engine Copyright © 2021 Himanshu.
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